



Early players have pointed out that the PC game bears a striking resemblance to the mobile version, with similar visuals and text.Ĭhrono Trigger paved the way for future branching role-playing games with its multiple endings and timelines, and its placement of enemies in the game world - instead of having random battles - make it a much less frustrating period than many other 16-bit games. The cutscenes originally featured in the PlayStation version of the game, produced by Toei Animation, are also included. The PC version includes autosave, an updated control scheme built for both keyboard and gamepad, updated music, and the “ Dimensional Vortex” and “ Lost Sanctum” dungeons seen in the DS game. I’m not cursing whoever is keeping it from happening, but I will definitely praise who makes it happen if it ever does.Chrono Trigger brought together a dream team of developers and artists, including Final Fantasy VI director Yoshinori Kitase, Dragon Quest creator Yuji Horii, and Dragon Ball creator Akira Toriyama, who was responsible for character designs, giving Chrono Trigger a distinct look when compared to Square Enix’ other role-playing games. My point is that CT on Switch would be great. I’m certain I’m not the only consumer with money who would love to shell out that magical $59.99 for a CT Switch game.īut, I did read somewhere that square did something with it on some release and it didn’t perform well, and that has dissuaded them from doing anything with it in the future. Honestly, finding fault fixes the “problem” less than simply recognizing there is one. My issue isn’t whose fault it is-my issue is that I think it’s time for it and it hasn’t happened. Heck, for all we know it WAS in the works but the pandemic derailed it look what happened to BD2 during that period. For all you know Square said no, and for all I know, no one but us is even talking about it. Nah, not blaming Nintendo or really anyone since I don’t know what’s going on behind the scenes.
